The purpose of this lesson is for students to examine how they interact with technology as consumers, creators, and citizens.
Students develop strong digital citizenship by learning to be thoughtful consumers of digital content, evaluating the accuracy, perspective, and reliability of the information they encounter. As creators, they engage online respectfully and empathetically, using technology to share ideas, solve problems, and contribute positively to their communities. As responsible citizens, they balance online and offline activities, stay aware of their digital actions, and help maintain safe spaces for themselves and others. Programs like Digital Citizenship in Action provide guidance for bringing these skills into the classroom in meaningful ways.
ACTIVITY 1 (20 minutes): TECHNOLOGY GRAFFITI
Prior to this activity, hang 3 chart papers around the room with the following titles:
Review the definition of the term “digital citizens” from the slides. Review the 3 C’s of digital citizenship from the slides. Explain that technology benefits our lives, but it also complicates our lives. In this lesson, we will be reviewing the different roles that we each play as consumers, creators, and citizens in the context of technology.
Have a discussion:
Using a graffiti discussion strategy, have students visit the 3 chart papers hanging around the room and write down ideas that come to mind about each of the prompts. (Teacher Tip: If your class could benefit from more structure, split students into 3 groups and assign each group a poster to start at. Set a timer for 3–5 minutes to give groups time to respond to the prompt. Once the time is up, have groups rotate. Repeat 3 times until all groups have had a chance to respond to each poster.)
Emphasize that digital tools are powerful when used for positive impact. If time allows, briefly discuss ways technology can make a meaningful difference in the world.
Refer to the papers throughout the lesson activities as a way to access students’ prior knowledge. Add to the posters as students acquire new ideas.
Activity 2: (20 minutes): DIGITAL DISTRACTIONS
Review the infographic and have students estimate how much of their personal time is spent on various apps or websites. Then have students respond to the following journal prompts for 5–8 minutes:
Explain that modern technologies can be wonderful tools, but they can also be great for wasting time. It is important that we balance our screen time with our other needs and interests.
Read the description of the term “opportunity cost” from Gretchen Rubin at Psychology Today. Have a discussion:
Explore the information about screen time from the American Academy of Child & Adolescent Psychiatry. Have a discussion:
Explain that strengthening our well-being includes controlling the content that enters into our mind so we can better facilitate our overall health and happiness.
Give students 3–5 minutes to return to their journal entry and respond to the following prompts:
ACTIVITY 3 (30 minutes): POSITIVE PEER PRESSURE AND SELF-IMAGE
Explain that another concern often expressed about technology usage is online peer pressure and comparison. As a class, develop a definition of peer pressure. Have a discussion and brainstorm examples on the board:
Share the definition of self-image from the APA Dictionary and Courtney E. Ackerman from Positive Psychology.
Watch the video, “Small Talk–Peer Pressure–CBC Kids,” by CBC Kids from 0:30 to 2:27. Ask for a show of hands for those who have ever felt peer pressure. Then read the information about peer pressure from the APA dictionary and Crystal Raypole from Healthline. Have a discussion:
Have students get into small groups of 3–4 and brainstorm ways to use technology in a way that encourages and uplifts others.
In those same groups, have students create posters as part of a “Cool Is…” positive peer pressure campaign. Students can hand-draw or digitally design posters to post around the school that encourage other kids to be truly “cool.” Encourage students to include important values (e.g., being helpful) in each of their examples, as well as strong pictures or visuals that support their messages. Posters should be relatable for their peers that will see them. Some ideas for groups that are struggling include:
Activity 4: (25 minutes): SOURCE RATING GUIDE
Explain that we can use our critical thinking skills to help us discern and judge if the sources of technology we are viewing are right or wrong as well as reliable and trustworthy. When we critically think about a source, we ask ourselves the following questions:
Read about digital discernment and have a discussion:
Revisit the infographic about the sites most visited by teens. Divide the class into 10 groups and pass out a copy of the Discernment App Rating handout to each group. Assign each group an app from the image to discuss. Have each group critically think about the source and give it a discernment rating. Come back together as a class and have groups share their ratings.
Invite students to create a source rating guide (much like a TV/movie rating guide) for other students, using the following questions to guide their thinking:
Extension: Invite students to work with their parents or guardians to create a technology plan that addresses technology use at home and elsewhere. Encourage them to include some personal values in the plan.
Activity 5: (20 minutes): CONSCIENTIOUS CITIZENS
Watch the video, “Make Digital Citizenship about the Do’s, not the Don’ts” by ISTE until 2:14. Review the 5 Competencies of Digital Citizenship by ISTE on the slides.
Have a discussion:
Ask students to explain what their “digital footprint” is. (Possible answer: Information about someone that exists on the internet as a result of what they do online).
Watch the video, “Teen Voices: Oversharing and Your Digital Footprint” by Common Sense Education from 0:24 to 3:12. Have a discussion:
As a class, brainstorm what students can do to be good digital citizens by being mindful of their digital footprint. Make a list on the whiteboard. Some examples include:
Give students 5–10 minutes to take a positive action towards improving their digital footprint, using the ideas on the board for inspiration. Post the extra ideas on the slides, if students need more direction.
Extension: Have students monitor their media use for a week, after making the changes that they decided earlier. Hold a class discussion on how their changes affected their mindset, interactions, and view of themselves and others.
Activity 6: (20 minutes) DIGITAL DISCERNMENT
Explain that not all technology policies and plans can account for every digital situation. You might have strong rules in place at school and at home but you might visit a friend’s house where there are no rules and filters. Have a discussion:
Look at the chart of positive values together. One way to think about digital discernment is to reflect on your own personal values and base your ideal technology usage off of those values. You can ask yourself these questions to see if your media choices align with your values:
Invite the class to brainstorm a few more sentences using the sentence frame and the values chart: “What would a _______ person do if…”
Review the definition of discernment (the ability to judge well). We can use digital discernment to decide if an app, website, or choice online aligns with our personal technology plan.
Divide the class into groups of 3–4 students. Invite the students to think of a technology scenario in which they will need to discern in the moment as to what is right and wrong. Invite each group to come up with 2–3 solutions and phrases they can use when saying no to technology. Invite the groups to share.
If students need help getting started, share the examples on the slides and discuss solutions and phrases they can use when saying no to technology.
Extension: Invite groups to create posters or technology presentations to share with younger students that helps them learn about digital discernment.
Copyright © 2024 In Focus Education Group